/*
 * Copyright (c) 2009-2013 EvTech Project
 * All rights reserved.
 * 
 * This file is part of Symbol Matching.
 *
 * Symbol Matching is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or 
 * (at your option) any later version.
 *
 * Symbol Matching is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Symbol Matching.  If not, see <http://www.gnu.org/licenses/>.
 * 
 */
package fi.honkalampisaatio.reaktiopeli.xml;

import javax.xml.bind.annotation.XmlElement;

public class QAElement {
	private String image;
	private String text;
	private String sound;
	private String speech;
	private String instruction;
	private String speechFilePath;
	
	@XmlElement(name = "kuva")
	public String getImage() {
		return image;
	}

	public void setImage(String image) {
		this.image = image;
	}
	
	@XmlElement(name = "teksti")
	public String getText() {
		return text;
	}

	public void setText(String text) {
		this.text = text;
	}
	
	@XmlElement(name = "aani")
	public String getSound() {
		return sound;
	}

	public void setSound(String sound) {
		this.sound = sound;
	}
	
	@XmlElement(name = "puhe")
	public String getSpeech() {
		return speech;
	}

	public void setSpeech(String speech) {
		this.speech = speech;
	}
	
	@XmlElement(name = "ohje")
	public String getInstruction() {
		return instruction;
	}

	public void setInstruction(String instruction) {
		this.instruction = instruction;
	}

	
	@XmlElement(name = "puhetiedosto")
	public String getSpeechFilePath() {
		return speechFilePath;
	}
	public void setSpeechFilePath(String speechFilePath) {
		this.speechFilePath = speechFilePath;
	}
}
